
Control Points Foundry Map Review
Packaged with the 2011 Australian Christmas Update, the new Foundry map offers Team Fortress players a new place to compete with team-mates and to dominate opponents. Currently set up as a standard control point map, teams compete to control all five linear points. Each side of the map is symmetrical with only the central point [...]

2011 Australian Christmas Update Part 1
More goodness from Valve as we see the 2011 Christmas Update. Included are new toys for Pyros and Engineers, a new control point map, Foundry, 12 new map-specific Achievements and of course more hats. Looks like loads of fun and I can’t wait to play, but I do have to wonder if the Pomson 6000 [...]

Least Played Challenge – Heavy
Back on November 4th, I began a challenge: to play my least played class for 1 week, and then the following week to play my second least played class. It was part of the Least Played Class Challenge. So after 1 week (actually 10 days) here are the results from my least played class, Heavy [...]

November 10th Update
Valve have released a new patch which includes an update to their Source engine and some changes to Team Fortress 2. Here’s the release: Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes [...]

Purple Adulterate: Terminal
A new TF2/Garry’s Mod comic. Author’s note: This was first story I wrote for the comic. It was originally part of the Wavelengths, but I ended up splitting them because I changed the formatting to three panels.
Latest Tips

[Video] How to Play Demoman
Here’s a really good introductory primer to Demoman. It explains the basics of the class and how to play, with some introductory tactics. Great stuff!

[Video] Texas Style – Offensive Engineering Tutorials
Here’s a couple of great tutorials about how to play an engineer in offensive mode. What I really like is the tutorials are unedited footage and so you see all the mistakes the engineer makes and how he learns from them. Even the best players make stupid mistakes in the heat of battle. What really [...]

Least Played Challenge – Heavy
Back on November 4th, I began a challenge: to play my least played class for 1 week, and then the following week to play my second least played class. It was part of the Least Played Class Challenge. So after 1 week (actually 10 days) here are the results from my least played class, Heavy [...]

[Video] Mini guide to playing as pub medic
Here’s a great guide on how to play medic on public servers. Some very practical advice on offer. You’ll need to turn on annotations to see them however.

[Video] Pyro Tactics – The Reserve Shooter
More from this excellent video series teaching various Pyro tactics, tips and tricks.

Medieval Mode Primer: Scout
Overview The Medieval Mode scout is incredibly hard to kill when played defensively. Thanks to their enormous speed and double jumps, they can escape any encounter without much fear of retribution. They can bring combat healing to your team by throwing Mad Milk at enemies and enemy clusters. They are frail and will often die [...]

Medieval Mode Primer: Sniper
Overview The Sniper is the prime ranged class in Medieval Mode, and can equip a weapon in all three of his slots. Snipers in medieval mode are restricted to Huntsmen for their primary weapons, and can use either of their back coverings. (Why they can’t use Jarate is beyond my understanding. It doesn’t get much [...]

Monoculous is Angry
Valve have released a new update for TF2 which includes some source engine changes. They have also added a new taunt for Tin Soldier set (because Soldier needs more stuff), made it so that Monoculous respawns in a round with half hitpoints but is always angry (loads of fast crit eye-rockets), and loads of bug [...]





