Medieval Mode Primer: Medic

medieval-medic

Overview The medic is not quite as fast as the scout, but he has more health. The medic’s role on the medieval team is still to heal, but combat becomes a concern for the medic more often than it does in your average non-medieval mode game. Additionally, the medic is one of the two classes [...]

Medieval Mode Primer: Heavy

medieval-heavy

Overview It is good day to be giant man. The heavy is a slow, but incredibly tough in melee combat. He is one of the two classes that can survive a melee crit, and the only class that can survive a melee crit and a follow-up melee hit. Due to his slow speed, the heavy [...]

Medieval Mode Primer: Pyro

medieval-pyro

Overview The pyro comes into Medieval mode as a rather hardy character. His naturally moderate-high health allows him to soak 3 melee hits before dying. Without his flame thrower or a Sharpened Volcano Fragment, he cannot set enemies on fire. The pyro is a fairly standard fighter, and doesn’t has many ways to synergize with [...]

Medieval Mode Primer: Demoman

medieval-demo

Overview Mr. Degroot is one of the two classes who has access to all of his weapon slots in medieval mode(The other being the Sniper). He has moderately high health(175) and is slightly slower than most classes. The demoman easily overcomes his speed challenge thanks to his shield weapons, which take the place of his [...]